Preserving Cultural Heritage Through Gamification: Case Studies from Aldeia Pintada and Lagoa Geotour

Gamification is revolutionizing cultural heritage preservation and promotion. The study “Engaging Communities Through Gamification: Case Studies in Cultural Heritage Preservation – Aldeia Pintada and Lagoa Geotour in Portugal” by Célio Gonçalo Marques, Inês Domingues Serrano, Lígia Salgueiro Mateus, João Pedro Tomáz Simões, and Hélder da Corte Pestana explores how gamification has been successfully implemented in community-based heritage projects.
📌 Aldeia Pintada: In a small Portuguese village, Torre, murals and interactive activities blend history with modern art.
📌 Lagoa Geotour: A geocaching project in the Azores Islands that promotes cultural heritage while taking visitors on an exciting discovery journey.
This paper explores how gamification can be used as a tool for preserving cultural heritage and engaging communities in the process.
📎 Read the full paper here: https://plural.upsc.md/wp-content/uploads/2025/02/Revista-Plural_Vol_12_nr_2_2024_4.pdf