About
Project overview
The objectives of project No. 2023-1-PT01-KA220-HED-000154261 — “A Gamification Model for Community-Based Heritage Work” — are:
- To foster community and civic engagement and democratic participation in the sphere of cultural heritage in low-density territories.
- To create an operable framework and provide tools regarding gamification strategies and techniques for community-based / community-led heritage work.
- To foster partnerships and mutual, practice-oriented learning between local communities, academics and university students.
- To disseminate the benefits of gamification and community-based approaches in heritage.
Work plan
The work plan of the project is composed of 5 work packages, designed to ensure the achievement of the project’s objectives:
- WP 1 — Project management
- WP 2 — Best practices
- WP 3 — Methodology (model development)
- WP 4 — Implementation (heritage community engagement)
- WP 5 — Dissemination
Activities
During the implementation of the project, the partners have agreed to carry out the following activities:
- Identifying, selecting and analysing examples of best practices in community-based gamification strategies for cultural heritage in low-density territories.
- Developing a replicable and scalable gamification model for contexts and purposes similar to those of the selected best-practice examples.
- Developing an accessible gamification tool (mobile app) for community-led and community-oriented heritage work.
- Establishing community coalitions in all seven partner countries for the development of community-based gamification solutions.
Target groups
The project addresses three main target groups:
- Local communities in low-density territories — residents, members of local organisations, cultural agents and members of governing bodies — across the seven partner countries.
- University students from all participating institutions, drawn from a variety of academic fields, identities and backgrounds.
- The wider academic and heritage-practitioner community.
Our Project Partners
The Heritage Game project brings together seven European universities. Click any logo below to explore that partner’s page on this website — including detailed information and the team members involved.
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Polytechnic University of Tomar (IPT) Portugal
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Adana Alparslan Türkeş Science and Technology University (ATU) Turkey
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Università degli Studi di Camerino (UNICAM) Italy
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University of South Bohemia (USB) Czechia
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Universitatea Valahia din Târgoviște (VUT) Romania
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D.A. Tsenov Academy of Economics (TAE) Bulgaria
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Trnavská Univerzita v Trnave (TUT) Slovakia