Digital transformation offers unique opportunities for preserving and promoting cultural heritage. Video games and augmented/virtual reality applications are being utilized by museums and cultural institutions to engage younger generations and contribute to heritage preservation. The study “Engaging with the Past: Digital Games and Italy’s Heritage Preservation” by Lucia Nováková, Bilge Aksay, and Renato De Leone […]
The opportunities offered by technology for the preservation and promotion of cultural heritage are increasing every day. Gamification enhances visitor engagement and increases interest in historical sites. Studies in Bulgaria show that this method provides significant benefits, especially in tourism and education. So, how is gamification applied, and why is it so effective? For more […]
A new-generation approach to protecting our historical and cultural heritage: Gamification! In recent years, with the advancement of digital technologies, gamification has played a significant role in preserving cultural heritage and making it more accessible through tourism. A study conducted in Czechia explores how gamification techniques such as augmented reality (AR), digital storytelling, and mobile […]
The Heritage Game Project’s third in-person meeting took place from January 27 to 31, 2025, at Trnava University in Trnava, Slovakia. The event brought together esteemed partners from Instituto Politécnico de Tomar (Portugal), D.A. Tsenov Academy of Economics (Bulgaria), University of South Bohemia České Budějovice (Czech Republic), Valahia University of Târgoviște (Romania), University of Trnava […]
The conceptual framework for the gamification manual aimed at promoting the heritage of low-density areas in Europe is built upon five foundational pillars: Educational Engagement, Community Involvement, Technological Integration, Sustainability, and Cultural Sensitivity and Inclusivity.
The project No. 2023-1-PT01-KA220-HED-000154261 “A gamification model for community-based heritage work” is implemented within the framework of the Erasmus+ programmе, in partnership between:
Polytechnic Institute of Tomar, Portugal (Coordinator)
D. A. Tsenov Academy of Economics, Bulgaria
Valahia University of Targoviste, Romania
University of South Bohemia České Budějovice, Czech Republic
University of Trnava, Slovakia
University of Camerino, Italy
Adana Science and Technology University, Turkiye
Project global information:
Project number: 2023-1-PT01-KA220-HED-000154261
Project title: A gamification model for community-based heritage work
Call: Programa Erasmus+ (2022/C 444/07) – EAC/A10/2022 – Candidaturas 2023
Type of action: Cooperation Partnership
Granting authority: Portuguese National Agency
Project start date: 1-Oct-23
Project end date: 30-Sep-26
Project duration: 36 Months
Consortium agreement: Yes
Maximum grant amount awarded: 400 000.00 €
Grant form: Lump Sum for cooperation partnerships