Digital transformation offers unique opportunities for preserving and promoting cultural heritage. Video games and augmented/virtual reality applications are being utilized by museums and cultural institutions to engage younger generations and contribute to heritage preservation. The study “Engaging with the Past: Digital Games and Italy’s Heritage Preservation” by Lucia Nováková, Bilge Aksay, and Renato De Leone […]
The opportunities offered by technology for the preservation and promotion of cultural heritage are increasing every day. Gamification enhances visitor engagement and increases interest in historical sites. Studies in Bulgaria show that this method provides significant benefits, especially in tourism and education. So, how is gamification applied, and why is it so effective? For more […]
A new-generation approach to protecting our historical and cultural heritage: Gamification! In recent years, with the advancement of digital technologies, gamification has played a significant role in preserving cultural heritage and making it more accessible through tourism. A study conducted in Czechia explores how gamification techniques such as augmented reality (AR), digital storytelling, and mobile […]
The Heritage Game Project’s third in-person meeting took place from January 27 to 31, 2025, at Trnava University in Trnava, Slovakia. The event brought together esteemed partners from Instituto Politécnico de Tomar (Portugal), D.A. Tsenov Academy of Economics (Bulgaria), University of South Bohemia České Budějovice (Czech Republic), Valahia University of Târgoviște (Romania), University of Trnava […]
The conceptual framework for the gamification manual aimed at promoting the heritage of low-density areas in Europe is built upon five foundational pillars: Educational Engagement, Community Involvement, Technological Integration, Sustainability, and Cultural Sensitivity and Inclusivity.
Sets of criteria for the identification and selection of case studies and their analysis, based on indicators relevant to their
gamification techniques and tools, their heritage intervention approaches and outcomes, their community engagement
strategies, among others.
The HERITAGE GAME project team – “A gamification model for community-based heritage work” (2023-1-PT01-KA220-HED-000154261), co-funded by the European Union, met online on 20 November 2024 to update the work of WP3 and WP5, and prepare the periodic report for the first year of the project.